So I’ve listened to all the arguments from people who don’t understand the Nyquist theorem for why audio higher than 44khz doesn’t actually matter and you can’t hear it bla bla bla. From literal decades of personal experience of hearing the difference from the production side and knowing that from a physics perspective that it’s just not true, I present objective evidence that you can hear frequencies above 20khz.
First: a sample of a track I’m currently mixing/mastering
https://drive.google.com/file/d/1WvSAkDAlV4g0joqmlgJcVSDKrLBq3bkO/view?usp=sharing
Second: the same exact sample at the same exact volume with a 22khz tone applied.
https://drive.google.com/file/d/1LK6n5zd6QsrzcfW9n967NPsAzp2BRaA8/view?usp=sharing
If you can hear the difference (spoiler alert: you can), then you objectively can hear frequencies above 20hkz and by extension you must necessarily concede that there is a point to having waveforms capable of representing higher frequencies.
In the pc gaming world you’ll find plenty of people who sincerely believe that they have superhuman powers.
They believe they can see very high framerates. They believe that that very low latencys are discernable.
They believe that they can see ray tracings when running around and driving at high speed
Etc etc.
Try pointing out the limits of human perception and they think you’re insane.
No matter how much humans want to believe they have super human power. They don’t have them.
Many things are completely beyond the human limits of perception.
They always have been and they always will be.
The one thing that humans have in abundance though is the ability to delude themselves.
“The one thing that humans have in abundance though is the ability to delude themselves.”
Agreed, and at one point in time Galileo was jailed for saying the Earth was round.